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AC - GT3-SAISON 2019 2. HJ






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10.10.2018, 18:04



10.10.2018, 18:09

Assetto Corsa Competizione – Early Access 0.2 Changelog

– Fixed “No VR no buy”
– New first-gen Bentley Continental GT3
– New Misano Circuit
– Aero: Non circulatory lift implemented
– Setup UI and logic changes to accomodate a big number of damper clicks
– Hotlap has fixed fuel load (10L). Also fuel load slider is not available in UI in hotlap sessions
– Bumpstop telemetry graphs in setup mechanical balance screen
– Fixes and fine tuning in setup aero screen
– Decimal numbers in front aero variation values
– Code for realistic (displayed) brake bias values
– Brake bias variation now possible in decimal numbers
– Fine tuning on preset setups
– Setup name now shown on top screen title
– Setup name adds an asterisk when user changes setup values, indicating saving is needed.
– UI warning when users tries to load a different setup, or a preset, indicating that you might lose your setup changes if any
– Setup protection against out of limits values
– Setup Input/Output filtering for car and circuit
– Setup navigation fixes
– Fine tuning of Huracan suspension geometry and dampers
– Fine tuning of tyre model camber gain, IMO heat range, and more
– FFB option screen new sliders: dynamic damper, road effects
– controls.json extra FFB values. minDamper, damperGain
– Stability control is now using different logic
– Reworked driver steering animation
– Adjusted safety net position in the Lamborghini Huracán GT3
– Added driver assets for the teams featured
– Adjusted water spray effects in the night
– Nurburgring fixes and improvements
– Added HUD option for speed unit toggle
– Added timetables to pause menu & post-session
– Added sharpness option to video settings
– Added pitch angle adjustment to camera settings
– Added Save, Cancel, Defaults and Quit buttons to camera settings
– Proximity indicator toggle in HUD options
– Added Sprint Race Weekend and Hotlap Superpole in Game Mode options
– Track selection page navigation fixes
– Fixed bug when loading the last gamemode settings
– Added auto engine start
– Added auto pitlimiter
– Fixed Pitlimiter issue with pitlimiter lights on toggle
– Added multiple starting lights logic
– Added pitstop logic (basic) for humam and AI
– Added Sprint race weekend system
– Practice and Qualify Overtime has a max time of 3 minutes
– Controller page: Starter, Look functions and Shift can’t be set as advanced
– Fixed engine forced shut off when return on track after setup changes
– Fixed wrong weather key on json
– Fixed weather selection on UI not reset after a special event
– Added New camera sequence for Full formation lap
– Tweaked Marshal system to avoid false spline recognition
– Added logic for flags when in entry and exit lane (slower speed are allowed without raising any flag)
– Reworked steer scale/steer inverted control options
– Removed confusing ghost car time references in the gui
– Added base version of end session highlights
– Fixed music still on after cliking drive or restarting
– Audio engine optimizations
– Added superpole/pitwindow/hotstint event spotter
– Fixed double engine start inside the reverb zone
– Minor tweaks for tyres scrub sound on dry and wet conditions
– Fixed clicks in particular camera switches
– Fixed pit alarm sound for Nurburgring
– Minor tweaks for crowd and track speakers distance attenuation
– Fixed announcer voice stops after some minutes
– Fixed bodywork noise entering the setup page
– Removed the possibility to change lights/wiper stage in the replay
– Fixed mirror visibility in the replay
– Added current session time, car lap time, valid lap and fuel for replay
– Slow Motion now affects the entire world
– Fixed slow motion pause state for replay hud
– Stability control is now less performant with steering wheel to avoid being used as illegal aid


15.11.2018, 07:20

Assetto Corsa Competizione – Early Access - 0.3 Changelog

- New BMW M6 GT3
- New Circuit Paul Ricard
- Introduced Practice Session Multiplayer Mode
- Introduced 3 Hours and 6 Hours Endurance race weekend
- New online Special Events with new content and online leaderboard
- Old offline Special Events (quick races) made available
- Setup Alignment Caster modification is now possible
- Setup bumpstop UP range is now in stable offset with wheel rate.
- Adjustments to the dry tyre model rolling resistance
- Adjustments to the rain tyre mode rolling resistance
- Wet and water surface rolling resistance and aero drag adjustments
- Brake ducts preparation on setup screen. Not yet available
- Fixed steering ratio right selector issue
- Fixed values on setup screen
- Improved trasmission and engine wobble and vibration simulation
- Improved start assist
- Improved TC logic
- TC logic simulation now takes into account engine and drivetrain vibration and tries to protect system malfunction.
- Improved pitlane limiter function.
- Pitlane limiter only available in 1st gear, disengages if 2nd gear selected.
- Ram-Air simulation for normal aspirated engines.
- Improvements on Lamborghini Huracán steering geometry
- Improvements and adjustments on all preset setups
- Introducing dirt buildup on cars (step 1)
- Fixed Bentley ABS same value 2
- Fixed Bentley Continental display issues with speed limiter
- Fixed gamepad deadzone forced in UE4
- Fixed z-fighting problem in replays
- Added Pixel Density setting in Video options for VR:
Pixel Density requires Resolution Scale to be set to 100
removing external workarounds (e.g. modified engine.ini) recommended
- Nameplates with text scaling in screen space, and settings in nameplateSettings.json:
textMinSizePerc: to make the text size bigger/smaller
minVisibleSizePerc: to make it disappear sooner/later
- Added Replay tyre compounds, track lights and car dirt status
- New audio device selector in audio options
- Improved spatialization for tyres sound and all related effects
- Reworked logic for skid and scrub sound effects
- Tweaked dirtiness volume related to its level
- Tweaked distance attenuation for exterior sounds
- Radio comms resource usage optimization (loading audio on demand)
- Events poliphony optimization
- Fix missing exterior engine in some rare cases with chase camera
- Minor audio fixes
- Performance optimizations in the game thread
- Mouse not interfering with D-Pad \ Keyboard menu navigation anymore
- Added new menu page Driver Profile (only Rating section available at the moment)
- Fixed drivers without helmet in VR


18.11.2018, 15:43

Assetto Corsa Competizione - HOTFIX 0.3.1 AVAILABLE NOW!

17. November - Luca

Dear #ACCompetizione racers, we just deployed the hotfix 0.3.1 containing a number of important fixes for the Multiplayer system,
but also improvements for the Singleplayer experience as well as UI.

Important note for the server admins: The accServer.exe is updated, old servers won't show up in the server selection anymore.
So please update the binaries.

Changelog v0.3.1

- Enabled Chat Widget in Multiplayer Mode
- Fixed laptimes not showing up in Special Event leaderboards
- Fixed label switch in singleplayer mode
- Fixed label name during Replay after a restart
- Fixed Starting camera if when it has saved custom offset
- Fixed Spotter saying "go go go" message twice after pitstop
- accServer improvements and diagnostics
- Added message for possible Multiplayer downtimes
- Temporarily disabled pitstop during Replay
- Temporary fix for BMW M6 GT3 fuel consumption. The setup fuel estimate remains broken, fix on next release
- Tyre scrub/vibration FFB fine tuning
- Fixed missing D-Pad navigation for "Brake ducts" and "Caster" options in Setup Page
- Fixed help text not changing when hovering options in MatchMaking Advanced options page
- Fixed MatchMaking Advanced options "Preferred drivers count" decrementing by 2 when confirmed
- Improved positional sound for exteriors
- Reworked distance attenuation, distance filter and reverb dynamic for exterior sounds (still WIP)
- Improved remote car movement for speeds below ~30 kmh


18.11.2018, 17:30

Bei mir macht ACC kein update !!! :weißnich:


19.11.2018, 00:19

Kuck mal in den Einstellungen von Steam.
Also wenn du ACC gestartet hast wieder verlassen und dann Steam/Bibliothek öffnen,
rechtsklick auf ACC, Eingenschaften und auf den Reiter Updates klicken.
Da gibt es verschiedene Einstellungen, wie
... immer aktuell halten,
... nur bei Start automatisch aktualisieren,
Hohe Proorität, ... immer zuerst aktualisieren.

Ich hab auf ... nur bei Start automatisch aktualisieren eingestellt, damit es mir nicht bei irgendwas dazwischen funkt.

Allerdings hab ich itgendwo gelesen das es sogar schon einen HOTFIX 0.3.3 geben soll.


21.11.2018, 14:33

Assetto Corsa Competizione - HOTFIX 0.3.4 AVAILABLE NOW!

17. November - Luca

Dear #ACCompetizione racers, thanks to your reports and feedback, we are pushing another hotfix right now.
Please restart your Steam client to download it and check the changelog below!

Note for server admins: please update the binaries!
changelog v0.3.4

- Optimized netcode to prevent certain spikes, causing high pings for all clients
- Fixed Chat Widget timestamp overflow and timezone
- Lowered Chat position
- Fixed nameplate visibility
- Fixed possible memory leak for long replay recording
- Increased fov and slightly increased maximum distance of the mirrors
- Improved AI line at start straight to avoid incidents with cars exiting pitlane
- Paul Ricard asphalt grip fine tuning
- Fixed BMW M6 automatic clutch not holding idle at 2nd or higher gear
- Improved (more permissive) Paul Ricard track limits at T2, T5 and outside of T11


27.11.2018, 15:23

Assetto Corsa Competizione - HOTFIX 0.3.5 AVAILABLE NOW!

27. November - Luca

Dear #ACCompetizione followers, our development journey never stops,
so launch Steam and get this new hotfix that takes care of many crashes and issues gently reported by you and beta testers.
Please restart your Steam client in order to download it!

Changelog v0.3.5
- Fixed setting the wrong Audio driver in some cases
- Removed start sequence for the first player in the server
- Fixed auto pitlimiter spam when gear was not allowed
- Fixed wrong fuel amount during AI pitstops
- Fixed lack of correct driver head motion in Bentley Continental GT3
- Changed local account data handling, improved delays caused by backend updates/restarts
- Using Steam check to prevent unusable online profiles
- Fixed issues causing Track Medals earned and laps posted to the Event Leaderboards not being saved
- Fixed missing endurance kit joining a server
- Fixed skidmarks when car is drifting
- Fixed wrong tyre wear influence to rolling resistance
- Reworked timetable logic
- Added combined laptimes to the timetable
- Fixed wrong car update during pitstop after replay
- Fixed wrong car camera target after disconnection or coming back from replay
- Fixed highlights not recording after a session restart
- Fixed cars not removed when Multiplayer server connection is lost
- Fixed possible server issue on linux emulators
- Optimized account data storage/synchronization
- Added Night + Rain preferences in Multiplayer server selection
- Activated Night, Rain, Latency and Target Driver Count rankings in MP server selection
- Added search box to MP server selection
- Increased amount MP servers displayed
- Reduced MP server bandwidth usage
- Removed leaderboard/server list response delay
- Standing widget: visual hint about disconnect state
- Multiplayer chat keeps messages after opening the pause menu
- Improved backend server efficiency on session/menu changes


12.12.2018, 17:17

Assetto Corsa Competizione Early Access Release 4

The latest Assetto Corsa Competizione update brings in the prancing horse
The Ferrari 488 GT3 is introduced into the ACC Early Access program, along with the Hungaroring circuit.

The fourth Early Access update of Assetto Corsa Competizione, which is going to be released today, includes the highly awaited Ferrari 488 GT3, one of the protagonists of the whole Blancpain GT Series championship. The famous Ferrari racing car joins the other GT3 models of BMW M6, Bentley Continental and Lamborghini Huracàn. The Hungaroring circuit is also introduced in the update, for the first time in its history brought to the general public using the Laserscan® technology - usually offered by professional driving simulators.

Gameplay additions
The new build of Assetto Corsa Competizione is not limited to new content, but offers specific gameplay additions to enhance the level of realism, such as the custom, Sprint and Endurance races, now available also for the multiplayer, allowing players to challenge each other in a full racing weekend, with free practice and qualifications.

The custom racing weekend includes a standard racing scenario for those willing to compete using classic settings: free practice, qualification, race.
The Endurance and Sprint modes realistically recreate the Blancpain GT Series ruling, defining the qualification and racing slots for each driver involved in the race.

Broadcasting Mode

Build 0.4 of Assetto Corsa Competizione introduces a first version of the Broadcasting Mode SDK - to the delight of the modding fans which made the original Assetto Corsa even more popular. A new application in the installation folder of the game will allow Steam users to share in streaming and comment the multiplayer races of Assetto Corsa Competizione. Thanks to this new Open Source app, users gain access to a real control room (with camera-swap commands, interactive cams and additional options for editors and commentators) - which will progressively expand thanks to the most talented modders.

Changelog 0.4.0:

– New Ferrari 488 GT3
– New Hungaroring circuit
– Preview: Race weekends in Multiplayer
– Added version 1 of the Broadcasting SDK (including test/example application)
– Fixed look around in chase camera
– Added Lock to Horizon option for Cockpit cameras (Alt+H to toggle, Shift+H and Ctrl+H to increment/decrement partial effect)
– Added Confirm popup for NextSession, Restart, Pits and Quit button in ingame menu
– Mirror options are now split in two: “Quality” and “View distance”
– Added Fuel indicator in car HUD
– Added Laps information for Hotstint online leaderboards on “Special events” page
– Corrected brake heat influence on core tyre temps
– Adjustments in cars inertia
– Adjustments in tyre model and tyre flex, should result in better kerb behaviour
– Added TC2 (TC initial cut) feature of F488. Physics, Controls, Setup
– Fixed Tyres IMO (Inside Mid Outside) HUD visualisation
– Fixed Ferrari 488 AI stopping without fuel in long races
– Fixed wrong car systems during replay
– Added lap tag in the replay HUD
– Fixed cumulative automatic highlights endtime
– Instant replay support for Broadcast app
– Fixed focused car when entering or leaving replay
– Fixed wrong time session start after a restart/next session
– Fixed potential exterior camera issues for multiplayer
– Fixed potential wrong near plane during starting sequence
– Fixed proximity indicator according to the focused car
– Added new skins for featured cars
– Car dash luminosity readjusted for new exposure values
– New Total (TO) rating representing strength and completeness (visible in the Rating Profile)
– New driver category (visible in the Rating Profile)
– CarControl Rating adjustments: alien performance now will still have overdrive, but less significant
– CarControl Rating adjustments: very good driving performance will show values of CC 95+
– TR/CN/CC: Fixed false-positive detection of “way too hard” for bends and kinks
– Hotstint now shows laps in the menu leaderboard
– Hotstint gaps now correctly display lap gaps / time gap within the same lap
– Added backend connection state indicator to relevant menu pages
– Added HUD page for broadcasting
– Added HUD page with the current timetables
– Holding TAB will temporarily show the timetables HUD page
– Prevent Ambient sound to play during in game menu
– Improved camera fading when switching cameras

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